davidbritz(at)yahoo(dot)com
news:web.419c8890914a8b335a5e05860@news.povray.org
> I am looking for a way to simulate lightning going from point A to B.
> Is it possible to do so using fractals? Or is there an easy script for
> making white lightning between points?
I would suggest to make a spheresweep moving along a spline constructed
using macro from meany points to with turbulence movment is applyed.
Also recursion might make it easy to add several smaller lighting-branches.
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http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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